2011-10-19, 05:58 AM
Voodoo Shark Wrote:What I want to see for Cygnus is the 5% hard miss per level difference to disappear.
Don't raise their level cap, don't tweak their skills, don't do anything other than take away the arbitrary miss rate and Cygnus instantly becomes viable again.
Viable for what? Every single class with a 200 cap beat Cygnuses at around 150-160, so what would be the point? Cygnus is nothing but a sidequest to enpower your account.

