2011-10-16, 10:38 AM
bast963 Wrote:Remove the hp increase from shadow resistance on NLs.
Reduce their hp to that of a mage.
Make the avoid 10=1% for NLs, 100=1% for other thieves, current formula for anyone else.
Either that, or double the avoid rates on the current formula while fixing that goddamn miss glitch. Seriously, as is, if you get piled by 7 mobs, and you have 99% avoid, you'll get hit for miss like 10 times per second if they all hit from a distance. 99% doesn't mean pomegranate with this glitch.
The HP of a mage with no protection other than avoid? That's a pretty bad idea.

