2011-10-15, 10:44 PM
bast963 Wrote:For thieves, return the pre-BB mob attack dodging formula. Needing 9999 avoid just to have a 40% chance to dodge a pineappleing snail is balls. Back then, if you had 350 avoid, you get a 85% chance to dodge green shrooms. Mixed with Shifter, NLs were evasive enough to actually be viable. As is, the HP is too low and so is the dodge rate on anything near their level. They need to be 40 levels above just to get a meager 12% dodge chance? The hell? Back then, NLs who were like 15X got hit by skeles like 3% of the time because of being higher level, high avoid, and shifter being maxed. They only needed the 3700 hp to take a hit when the time comes.
Last thing we need is Thieves / Archers / etc having "Miss Godmode". Maybe give them a damage reduction skill or something, but the OLD Avoid formula was the stupidest thing ever.

