2011-10-15, 07:14 PM
DinosaurFood Wrote:14%=/=9%.But then, he wouldn't gain so much int would he?
14%=+stat
I just cubed my VIP shield on my mage lol. i had higher range w/ 6%int then i did w/ 14int
Also tested it for luk;
base luk of shield = 4
"%LUK" of shield = +14%
shieldless = 256 luk
w/ shield = 280luk
Note that %stat does NOT affect stat gain from potential.
When equipping the pants, he loses 12 int.
I'm assuming he has ~1300-1400 int "base"(not from potentials)
(3%(1400))-12+12(if the % is actually +)
comes out to 42 int.
The int seems to be too low for 6%, yet too high for +14.
