2011-10-15, 04:15 PM
Corazon Wrote:I find the lack of attention to detail on this forum to be seriously disturbing.
Reorganization is vague in its wording - it could be a buff, or it could be a nerf. They are redesigning these classes and the way they play; it's not a skill buff or nerf update.
Remember when every class did the same DAMN thing? Remember when Thieves were godmode because they did the heaviest damage? Remember when all Warriors did was spam one button, and when every Paladin wielded a 2 hander because "shields be worthless herpaderp"?
My guess is with the revamps, they could be making Assassins more like WonderKing's Ninja class, and Bandits are actually more than just a cardboard warrior. With the Pirate revamp, I could see some buffs here and there, but I don't play Pirates enough to know.
Cygnus Knights need the buff, but it may not go the way we think it will.
My firm belief is that the Thief and Pirate revamps will change those respective classes completely to the point of Night Lords needing to relearn their class (it won't just be herpaderp L7 and Triple Throw spam), which would also incur the need for a Full SP reset.
I also believe in "save the best for last" because it means that the wait will be worth it.
And fer cryin' out loud, BE GRATEFUL YOU EVEN GET A THIEF/PIRATE REVAMP, YOU GLUTTONOUS BASTERDS!
They aren't doing giant updates on a monthly basis just to nerf classes, for the most part it will be buffs, I can see Mercedes and DS being nerfed but honestly nothing else.
All past revamps that have focused on a class or a class group particularly have always been buffs and modifying playstyle, there has yet to be an update that focused purely on nerfing a singular class or class group, because it wouldn't draw massive crowds, sure they might be some random nerfs, but none of these class specific updates will focus on nerfing the advertised class, guarantee.

