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What do you want to come with this new revamp?
#25
For Paladins, I want the elemental charges to be toggled buffs, and I want them to ditch the stacking idea. Make both Fire and Lightning equal in damage, and have each of the third job charges grant a +2.5% damage boost, and have Holy deal 140% damage at max level with a passive +5% damage boost. Oh yeah, I'd also like Blue Aura Mark II.

The passive damage boosts would add up to +12.5%, which is what lightning gives against neutral enemies right now when it's stacked, and the buff to Holy would make it more worthwhile. With Holy dealing 140% damage with the passive +12.5% damage, it would be grand +17.5% damage boost against neutral targets. This is, technically, also a -1.25% nerf to Paladins when against an enemy that's weak to Holy and Lightning (i.e. Anego and nothing else), a -6.25% damage nerf in the Road of Regrets, but I honestly feel that having one less buff to cast and having Holy actually become a decent boost from Fire is well worth a negligible decrease in damage in only two scenarios.

I also want them to make every monster in the game have at least one elemental weakness and at least one elemental resistance, as well as have every element used equally; however, I'm starting to think this would just be going into the realm of fantasy...
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What do you want to come with this new revamp? - by Sorien - 2011-10-15, 06:55 AM

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