2011-10-15, 12:41 AM
Dark Link Wrote:Give paladins the ability to give elemental weaknesses to monsters! CLASS SAVED!
And take out dual charging. It makes our damage calculations more complicated than they need to be, and just makes dispel even more annoying!

I'd rather have something similar to what they did with Snow Charge for Arans, and just make each of our third job charges grant a passive +2.5% damage bonus and have Holy grant a passive +5% damage bonus when they're at max level. That would give us the same bonus against everything but ToT monsters along with making Holy a bit more worthwhile and reduce our ridiculous buff count.

