2011-10-14, 03:19 PM
cronnoponno Wrote:I would like my demolition to be faster, like Illusion.
Dragon Strike useable in the air, make the character do a flip if it is used in air.
Snatch range increase, and moved to third job.
Stun mastery removed and replaced with a normal critical skill.
Super transform in third job, regular transform in 2nd job, a whole new transformation in 4th job. Make it to where every transform is important and you're not just spamming the end-level transformation from third job.
More transformation skills in 4th job that are exclusive to that transformation.
Remove counter attack and replace it with an overdrive skill that makes your transformation turn second-level(new looks depending on which transformation) at the cost of a fully charged energy, make it DRASTICALLY increase the transformations power.
Make transformation %damage instead of weapon attack(of course nerf the % down from 40)
Make energy charge work per hit and not per mob.
Ah man, I can only wish, that would be overkill.
>implying that those skills are still going to exist

