2011-10-13, 03:58 PM
Raul Wrote:Yes.THIS!
Give Corsairs their ship at 3rd job, improve it at 4th job, and make it look cooler at a certain level (like Berserk).
pineapple current 3rd Job Slinger.
It's pretty much the worst thing ever.
Sorien Wrote:They should actually use the ones we have first...Nexon: "HURRWHATISDARK!?!"
Kalovale Wrote:Revamp isn't necessarily a good thing, from anyone' standpoint. They could be nerfing your class for teh lulz, or they could butcher everything up just to spite us, who actually want balance.When was the last time (or first time) Nexon made a big deal out of changing a class then nerfed the pomegranate out of it?
Oh, right. Never.
MetaSeraphim Wrote:Thief Legend class in Dec, calling it now.Can we please get the Thief and Pirate at once?
I'm rather sick of them dragging out the Legends.
What's it been, three years?
ZottenKerel Wrote:The real change I would like to see is that people have to actually go for a certain build on their character, that can make it usefull for different scenario's. Up until now every character has just had 1 single build that was the right one, or was just able to max every single skill. This system meant that if something new was to be introduced, a whole new job had to be created. Why not just add like 20 skills with all seperate focus areas into some jobs? It would make the game a lot more interesting and won't need a rebalancing every goddamn 2 months.I used to think this was a good idea (hell, it works well in other RPGs like Dragon's Nest), but history has told me that the Maplestory team has no idea how to do this. Instead, they just release new classes.
Honestly, I'd rather they not even try at this point.
It'll just result in having a lot of options but only one viable build.


