2011-10-13, 11:56 AM
The reason multi-hit moves are more favorable than single massive percentage moves are for damage stability. More hits, mean you will hit more around your average, therefore you can reliably predict how many attacks a certain mob will die.
December isn't far away....so stop whining.
As far as Thieves/Pirates gameplay changing, I'm all for things that make the game less stale. Change is good, and you should embrace it. I'm assuming that means that Thieves (DBs included)/Pirates will be getting a heavy dose of new skills....who doesn't like new skills?
As far as the changes to Aran and Evan go...they are legends, and I guess Nexon wants to buff them up to be as powerful as Mercedes. Legends should be the most powerful classes...they are legends.
December isn't far away....so stop whining.
As far as Thieves/Pirates gameplay changing, I'm all for things that make the game less stale. Change is good, and you should embrace it. I'm assuming that means that Thieves (DBs included)/Pirates will be getting a heavy dose of new skills....who doesn't like new skills?
As far as the changes to Aran and Evan go...they are legends, and I guess Nexon wants to buff them up to be as powerful as Mercedes. Legends should be the most powerful classes...they are legends.

