2011-10-13, 03:42 AM
Kaffei4Lunch Wrote:I just wanted to say that the Mist Eruption's cooldown is more like 12~15 seconds..
Like, I'll use the skill, and wait 10 seconds, but it always delays for a few seconds more. Idk if it's server lag or something, but yeah @_@
Also, in the chart on the front page, how come I/Ls don't use Ice Demon for DoT? Does the time used to cast it once decrease overall dpm?
Server lag would be the cause of why your Mist Eruption's cooldown isn't exactly 10 seconds.
I've fixed the I/L damage to include Ice Demon. The code I had been using previously wasn't updated to include the most recent damage. It's a marginal increase in lower defense monsters and a decent increase on high defense ones.
Updated F/P to include a more accurate Meteo as well as properly adjusting the damage bonuses for Mist Eruption. If 2 DoTs makes Mist Eruption do 1.35x damage, then the total DPS would rise about 200~300%/s I believe.
Overall conclusions we can draw now are that DoT ignoring defense puts F/P ahead of I/Ls by a significant margin at the highest end, but the damage cap would make them even on other grounds I believe. Since Evan has such low defense penetrating skills and no DoTs to speak of, they fall further behind than I/Ls. Battle Mages aren't very good. Bishops suck the most.

