2011-10-13, 12:52 AM
My method of calculation is a set of code that executes such that it does this:
Where it goes through the list and if the cooldown/duration is depleted, it will recast it. Otherwise, it uses Paralyze.
- Infinity
- Meteo
- Poison Mist
- Flame Gear
- Fire Demon
- Big Bang
- Poison Breath
- Mist Eruption
- Paralyze
Where it goes through the list and if the cooldown/duration is depleted, it will recast it. Otherwise, it uses Paralyze.

