2011-10-12, 11:53 PM
So two games ago I was mid against another lux. I was on purple team. The lack of vision and needing to move the camera REALLY hurt me there. While moving the camera I'd barely spot the E coming to me and by that time it was too late to run. It'd get me each time >>
Our jungle tryn told me to stop dying. (I had 2 deaths)
Yet never once did he come to try and help me out in mid. Instead I died from a coordinated dive from the lux and the enemy's jungle tryn (who completely destroyed ours).
Sighness. But I guess that's what happens with solo queue. I must admit though, solo queue has helped me grow a LOT as a player. So it has wonderful upsides. And as such, I'll continue solo queue to continue my growth as a player
Soon enough I'll try out anivia and karthus in solo queue.
Lux runes:
flat armor yellow (I find that basic attacks kill me more often than magic in the first few levels).
cdr blue
mpen blue
AP quints
I have mana regen/lvl yellows... but by late game, I'll have a blue buff (hopefully). So it'd only really help midgame (like lvl 6-14?)And if I don't have enough mana to cast a spell... that means I'll have to (on average wait for 50+ mana to regen. My basic regen is like.. 14? per 5 after dorans. At level 10 that's only about 6 more mana per 5 seconds... so 20 per 5. Meaning I'll have to wait almost 30 seconds just to cast another spell... that's a bit too much of a wait. And feels like a waste of the 9 runes. If I really wanted a rough gain of 6 more mana per second.... heck, I can grab almost any mana regen item to get me that much.
Does this make sense?
I'm really curious. I hear that mana/lvl yellows are a preferred choice, but I'm just not really seeing it.
Our jungle tryn told me to stop dying. (I had 2 deaths)
Yet never once did he come to try and help me out in mid. Instead I died from a coordinated dive from the lux and the enemy's jungle tryn (who completely destroyed ours).
Sighness. But I guess that's what happens with solo queue. I must admit though, solo queue has helped me grow a LOT as a player. So it has wonderful upsides. And as such, I'll continue solo queue to continue my growth as a player

Soon enough I'll try out anivia and karthus in solo queue.
Lux runes:
flat armor yellow (I find that basic attacks kill me more often than magic in the first few levels).
cdr blue
mpen blue
AP quints
I have mana regen/lvl yellows... but by late game, I'll have a blue buff (hopefully). So it'd only really help midgame (like lvl 6-14?)And if I don't have enough mana to cast a spell... that means I'll have to (on average wait for 50+ mana to regen. My basic regen is like.. 14? per 5 after dorans. At level 10 that's only about 6 more mana per 5 seconds... so 20 per 5. Meaning I'll have to wait almost 30 seconds just to cast another spell... that's a bit too much of a wait. And feels like a waste of the 9 runes. If I really wanted a rough gain of 6 more mana per second.... heck, I can grab almost any mana regen item to get me that much.
Does this make sense?
I'm really curious. I hear that mana/lvl yellows are a preferred choice, but I'm just not really seeing it.

