2011-10-11, 01:19 PM
kruimel0 Wrote:Then just make Power Guard like body pressure? Make it's damage based on the attack range of the user? Then it would have all the benefits of 'high leveled warriors just squishing slimes on contact' while it doesn't require a new formula.
I'd rather them make Power Guard and Reflection deal damage from a simple formula that uses defense, like: [Defense * Multiplier]. For Power Guard, the multiplier could be a random value between 0.70 and 1.00, and Power Reflection's multiplier could be a random value between 4.70 and 5.00.
This wouldn't really require all that much programming to make. Hell, it might even require less programming than what the skills have now.

