2011-10-10, 10:38 PM
SaptaZapta Wrote:Warriors don't need better mobility, but they should get innate 100% stance and a form of "body pressure"/touch damage.
Yes, they are slow and ponderous tanks but they should have the advantages of that. If a slime bounces into a heavily armored warrior, it's the slime that should go *splat*, not the warrior that gets knocked back, the way it is now.
When you mentioned "heavily armored", you made me think that they should turn Iron Body into a passive skill that grants +10 defense and +5% stance per level. With its maximum level of 20 it can grant a passive 100% stance in first job, along with the added bonus that warriors (Paladins in particular) can have one less buff to keep up constantly.

