2011-10-08, 12:26 AM
Dark Link Wrote:Paladin is already unique in itself. Can't get any more unique than that lol.
I don't know, even Paladins are beginning to become more of a cookie cutter class. It seems that with each new job release/revamp, something unique only to Paladins is reused. When we got the Cygnus Knights, two knights got two of our charges, when we got Arans, they got Ice, when we got Big Bang, Mechs got Stance+, rush+, and our GUARD ability, when we got Jump, Bishops got our GUARD ability, when Cannoneers are released, they'll have pseudo stance and our GUARD ability, and Demon Slayers will have our GUARD ability and a massive sword that stabs forward like ACB.
The only ability Paladins have that isn't [partially] shared with another job at this point is Fire Charge, I believe. Oh and I guess Heaven's Hammer too, but if I remember right, Tempest can't kill monsters either (or at least I think it can't, I really wouldn't know).

