2011-10-07, 11:45 PM
They should review and revamp all classes so every class is unique. Seriously, I don't care about damage (although greatly nerfing the potential system would be very, very nice) as long each class has a different gameplay than the others.
For example, we have TOO many "double jump around and shoot a pomegranateload of projectiles classes": NLs, BMs, MMs, WHs and now Mercedes. Demon Slayers = Aran + Battle Mages + steroids. Cannon Shooter = Mechanic + Corsair - Battleship/Prototype. Warriors (except Demon Slayer) is pretty much the same for all classes on all levels: 1st~2nd job spam Ground Smash/Power Strike, 3rd job spam a job-specific skill (all of them envolving beating, poking or slashing monsters with whatever weapon your holding), 4th job spam rush (finally!) + an upgraded version of one of your 3rd job skills.
Also:
A Bishop revamp would be really nice. Make Bishops are REAL support class, not just a HS mule + pot saver. Less damage skills (good bye Big Bang), more support (not necessarily buffs - be creative Nexon), an Advanced Dispel (Dispels ANY debuff, even zombify and seduce, but it has a considerable cooldown) skill would be a good idea to begin with.
A storyline/quest revamp. We shouldn't force Adventures/Explorers into obligatory quests, but at least give us decent quests and interesting storylines. Shouldn't we be doing something to change the future and prevent Empress Cygnus from being corrupted? Where IS the goddamn Black Mage, anyways?
Resistance Ascension/Jump. Legends completely replaced the Resistance, who needs BaMs when you have Demon Slayers with MUCH better dark skills? Who needs Wild Hunters when Mercedes is far more mobile and stronger without any mount at all? Cannon Shooter completely replaces Corsairs and Mechanics, they have power AND mobility at the same time.
Knights of Cygnus complete remake. I guess Cygnus Knights are tired of being just a lvl 120 version of real explorers, seriously, they are the Empress' (who doesn't rule over anything at all) loyal knights but they're incredible weak. Turn CKs/KoCs into real characters with the regular 200 lvl cap.
Pirate/Thief Jump. 'nuff said
For example, we have TOO many "double jump around and shoot a pomegranateload of projectiles classes": NLs, BMs, MMs, WHs and now Mercedes. Demon Slayers = Aran + Battle Mages + steroids. Cannon Shooter = Mechanic + Corsair - Battleship/Prototype. Warriors (except Demon Slayer) is pretty much the same for all classes on all levels: 1st~2nd job spam Ground Smash/Power Strike, 3rd job spam a job-specific skill (all of them envolving beating, poking or slashing monsters with whatever weapon your holding), 4th job spam rush (finally!) + an upgraded version of one of your 3rd job skills.
Also:
A Bishop revamp would be really nice. Make Bishops are REAL support class, not just a HS mule + pot saver. Less damage skills (good bye Big Bang), more support (not necessarily buffs - be creative Nexon), an Advanced Dispel (Dispels ANY debuff, even zombify and seduce, but it has a considerable cooldown) skill would be a good idea to begin with.
A storyline/quest revamp. We shouldn't force Adventures/Explorers into obligatory quests, but at least give us decent quests and interesting storylines. Shouldn't we be doing something to change the future and prevent Empress Cygnus from being corrupted? Where IS the goddamn Black Mage, anyways?
Resistance Ascension/Jump. Legends completely replaced the Resistance, who needs BaMs when you have Demon Slayers with MUCH better dark skills? Who needs Wild Hunters when Mercedes is far more mobile and stronger without any mount at all? Cannon Shooter completely replaces Corsairs and Mechanics, they have power AND mobility at the same time.
Knights of Cygnus complete remake. I guess Cygnus Knights are tired of being just a lvl 120 version of real explorers, seriously, they are the Empress' (who doesn't rule over anything at all) loyal knights but they're incredible weak. Turn CKs/KoCs into real characters with the regular 200 lvl cap.
Pirate/Thief Jump. 'nuff said

