2011-10-07, 06:03 PM
Dark Link Wrote:Actually there's not that many 200s even with all the revamps and how easy leveling is. Anyways Nexon would have to redesign the game in 64-bit to raise the level cap, otherwise they'd have to nerf the ETL even further.
If nexon raised the level cap, I would expect it to be in the form of a new class group.
Cygnus Knights - 120
Adventurers/Legends/Resistance - 200
??? - 250 (Is that the level limit?)
That way, they'll make more money.

Sorien Wrote:Rather than revamp classes and give everyone even more OP crap, I'd rather them give one MASSIVE nerf to every class in existence. Maybe even change the damage formulas again to something like (weapon multiplier)*(2*main stat + 0.5*secondary stat)*(att / 100).
That's right, I don't want hitting the damage cap to even be a feasible thought, not even for Marksmen under the influence of Combat Orders and hitting 7 monsters with Piercing Arrow (unglitched to not cause them to DC, obviously).
After the black mage is defeated: Maplestory is returned to the state it was before big bang and the changes
are reflected in the new classes/content.

