2011-10-07, 07:31 AM
L> Pirate/Thief Changes
Keep the 120 cap for CKs...
Why would BaMs get a 1v1 target skill when the attacking mage class (archmages) have mob skills?
Evans should be the only one with a single target skill due to being a legend class and they're still
behind in dpm.
I actually agree on making evans stronger than archmages/arans stronger than the adventure warriors.
Problem is that they already buffed them in chaos, again in legends, and they're still not up to par.
So its unlikely for them to get it right in the next revamp.
As far as updates are concerned I'm already content with the jump/ascension changes for archmages.
It was the first time that people actually wanted to invite me for lhc parties.
They just need to buff their mobbing abilities in 4th job (remove big bang or adjust the existing ultimates), a few new skill animations (looks at magic guard >.>), and revamp their summons.
TrueBlitz Wrote:In all honestly, I think Cygnus classes should get a level cap increase, considering it's easy to get to level 120 with no funding whatsoever, and new skills. I always think that while adventurers get the skill changes, the Cygnus counterparts get the small cut from it instead of getting new skills to make them more original than adventurers.
Keep the 120 cap for CKs...
Arrol Wrote:I wonder if BaMs would get a nice single target skill.
Why would BaMs get a 1v1 target skill when the attacking mage class (archmages) have mob skills?
Evans should be the only one with a single target skill due to being a legend class and they're still
behind in dpm.
Eliseo Wrote:I'm against Battle Mages Buff. As of now, my Evan barely is the second mage in theory DPM/DPS, so unless they made Evan extremely OP (As Aran is next to the other Warriors and Mercedes to Archers), the resistance should be kept as they are.
I actually agree on making evans stronger than archmages/arans stronger than the adventure warriors.
Problem is that they already buffed them in chaos, again in legends, and they're still not up to par.
So its unlikely for them to get it right in the next revamp.
As far as updates are concerned I'm already content with the jump/ascension changes for archmages.
It was the first time that people actually wanted to invite me for lhc parties.
They just need to buff their mobbing abilities in 4th job (remove big bang or adjust the existing ultimates), a few new skill animations (looks at magic guard >.>), and revamp their summons.

