2011-10-04, 10:54 PM
valhala556 Wrote:well Before "everything" if u wanted to train faster u would pick an element. Now everyone lvls in a blink of an eye they dont wanna to give us any advantge so they leave us with out crap non ele damage...
It's all well and good that they're trying to make it so leveling up isn't easier for any one job, but they shouldn't go and make a gameplay mechanic completely pointless in doing so. Not to mention the fact that jobs with a large number of elemental attacks tend to rely on elemental weaknesses for their damage. Taking those weaknesses out or making just about every high end boss resist those elements is just stupid when classes like Paladins and Mages exist.
Dark Link Wrote:I mean it's nice that they're buffing our "neutral damage", but said damage also comes from our ELEMENTS!
Can't exactly do decent "Neutral Damage" when we can't even use our elements in most boss fights now due to "Elemental Resistance".
The issue also applies to the fact that mages are split into elemental specializations. Why bother splitting them into elemental specializations if they're just going to decide that mages will have to settle for crap damage unless they use elemental reset at all times?

