2011-10-03, 05:45 AM
Thanks guys, I've gone the take-a-few-points-from-Door-and-Booster route. And I'm regretting it already lol. I'll surely use one of my SP resets to take all points from SR to max Doom.
Get 1 in Explosion then some Booster (like, 6), then max Amp, Teleport Mastery (if your delay allows you to telecast Explosion) and then Explosion until 11? The rest is up to you. But this is just a guess, because I've leveled my F/P mage before the Jump patch.
RandomZodiac Wrote:So anyone have a good f\p mage build I could kinda base mine off of, or any suggestions, cause after the skill that adds magic damage I dont know what to do first, booster? Is fire demon>explosion? Posion mist for big DoT? etc.
Get 1 in Explosion then some Booster (like, 6), then max Amp, Teleport Mastery (if your delay allows you to telecast Explosion) and then Explosion until 11? The rest is up to you. But this is just a guess, because I've leveled my F/P mage before the Jump patch.

