2011-09-28, 07:15 PM
Locked Wrote:EXP when partied = Monster EXP * (0.4 * Player level / Total party level + 0.6 * Damage dealt / Monster HP) * Party bonus
THIS IS 60:40. THIS IS WHAT WE HAVE NOW!!!!
EXP when partied pre-Jump = Monster EXP * (0.2 * Player level / Total party level + 0.8 * Damage dealt / Monster HP) * Party bonus
THIS IS 80:20. This is what we had BEFORE Big Bang.
Jump is going to give us the following (20:80 as proven by my test numbers):
EXP when partied = Monster EXP * (0.8 * Player level / Total party level + 0.2 * Damage dealt / Monster HP) * Party bonus
Here are the screenshots I took this morning in GMS at Bearwolves. They prove that the current Exp ratio is 60:40:
Spoiler
Here is what 60:40 calculation produces (ignore the party bonus since I forgot to turn that on. The White number is the only thing that matters anyway):![[Image: Chaos6040.jpg]](http://img.photobucket.com/albums/v623/thorr69/Maple/Chaos6040.jpg)
If I am right, and Ascension gives us 20:80, then I expect this distribution to change to look as follows:
![[Image: Ascension2080.jpg]](http://img.photobucket.com/albums/v623/thorr69/Maple/Ascension2080.jpg)
I will add the screenshots in the morning.


![[Image: Chaos-ILAM-NoHS.jpg]](http://img.photobucket.com/albums/v623/thorr69/Maple/Chaos-ILAM-NoHS.jpg)
![[Image: Chaos-Bishop-NoHS.jpg]](http://img.photobucket.com/albums/v623/thorr69/Maple/Chaos-Bishop-NoHS.jpg)