2011-09-26, 11:50 PM
Sometimes when Dominion matches get down to the wire, going defensive on the three points you hold is the best offense. In that scenario, you don't want to risk attempting to cap a 4th point, which will lead you to overextend, get killed, and leave the other point you were holding open for capture (and potentially giving the opposing team breathing room, or worse, turning the game around in favor of them). Or leaving other points open for capture.
I've seen this happen many times when my games go down to the wire. I simply tell the team to defend all of our allied points and just go on a "war of attrition" strategy. Most of the times, if my team is competent enough, we secure the victory.
I've seen this happen many times when my games go down to the wire. I simply tell the team to defend all of our allied points and just go on a "war of attrition" strategy. Most of the times, if my team is competent enough, we secure the victory.

