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Jump Hero build?
#10
I'm following the same approach with the first three jobs. The difference I plan on making is the 4th job. Combo Attack to Advanced Combo Attack is 125% to 200% damage or 60% gain, so it definitely comes early. Enrage is 60% more (or 1.6x) damage on one monster. It helps with bossing, so it too can come fairly early. Brandish to Intrepid Slash is a gain of one monster, 25 pixels, and 40.625% damage. Coma (3rd job) is 620% damage on six monsters within 200 pixels compared to Intrepid Slash's 675% damage on four monsters within 175 pixels. Coma is not 100% spammable, but it is nearly spammable with Advanced Final Attack.

With Advanced Final Attack, you gain 20% more chance to trigger Final Attack (60% total), +100, more Final Attack damage (250% total), and 30 more weapon attack (passive). With that and Advanced Combo Attack, you have a 48% chance to charge two orbs, 12% chance to charge a single orb, and 40% chance to lose orbs. Coma consumes one orb, so the majority of the time you will gain or break even with orbs. Coma also triggers stun which then triggers Chance Attack for an additional 25% more damage. On a mob of six enemies, you will hit for 9300% on those six mobs each hit (assuming they are stunned). With four enemies, Intrepid Slash will hit for 5400% and Coma will hit for 6200% on those four enemies. If you alternate attacks, theoretically it could be more damage, but Intrepid Slash is (slightly) slower.

I plan on skipping Intrepid Slash until late 4th job. Sure, it's better for bosses (since bosses cannot be stunned), but compared to Coma it only has 8.871% more damage. It's like switching from a Nibleheim to a Stonetooth because of that one extra speed boost. Intrepid Slash may gain power from Combat Orders, but Coma gains spammability with it. It's all about trade-offs. Why do you think we can't max every skill? No seriously, why can't a level 200 just get maxed skills?

Ahem. My goal is this:

120: ACA +1, Rush +1, Monster Magnet +1
You know, for that extra pull when needed or Intrepid if you want that cool blazing sword.
Max ACA
Max AFA
Max Combat Mastery
Max Enrage or Power Stance
Max Power Stance or Enrage
Max Maple Warrior
Max Intrepid Slash
Monster Magnet to 26 (for six enemies in PvE and PvP)
Max Hero's Will (why not? nothing good left)
Rush to 22 (leftover and -32 speed in PvP)

I'm not sure if anyone would agree on this, but I know many will disagree. It's how we all play our characters, right? I can live with Brandish for a few dozen levels further than I am before getting Intrepid Slash again. It just all depends on how quickly we get SP Resets.
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Messages In This Thread
Jump Hero build? - by SaptaZapta - 2011-09-21, 12:10 PM
Jump Hero build? - by FlameChocobo - 2011-09-21, 01:15 PM
Jump Hero build? - by Bribery - 2011-09-21, 01:30 PM
Jump Hero build? - by Takebacker - 2011-09-21, 02:25 PM
Jump Hero build? - by JPTheMonkey - 2011-09-21, 05:21 PM
Jump Hero build? - by The Great One - 2011-09-21, 06:21 PM
Jump Hero build? - by ShinkuDragon - 2011-09-21, 06:31 PM
Jump Hero build? - by Imitazion - 2011-09-21, 06:32 PM
Jump Hero build? - by The Great One - 2011-09-21, 06:33 PM
Jump Hero build? - by ghostofhalo - 2011-09-23, 02:40 PM
Jump Hero build? - by modular - 2011-09-23, 06:11 PM
Jump Hero build? - by ghostofhalo - 2011-09-23, 07:31 PM
Jump Hero build? - by JPTheMonkey - 2011-09-23, 07:55 PM
Jump Hero build? - by Takebacker - 2011-09-23, 08:07 PM

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