I'm thinking of a way to implement the hands, since they'll have walking/jump animation, 1h weapon, 2h weapon and then they'll rotate with the weapon so that they're aiming at the cursor. Also, the back hand must be behind the body on empty/1h weapon and in front when wielding a 2h weapon.
After I implement the hands, I have to go ahead and start creating weapons and then enemies/bosses. I also have to work on background, foreground, scenery and objects. Then I can finally start designing levels and all the final stuff.
Also, sound/music.
Edit: Now with hands and "hidden" character.
http://dl.dropbox.com/u/2976969/right2Live/r2l011f.swf
After I implement the hands, I have to go ahead and start creating weapons and then enemies/bosses. I also have to work on background, foreground, scenery and objects. Then I can finally start designing levels and all the final stuff.
Also, sound/music.
Edit: Now with hands and "hidden" character.
http://dl.dropbox.com/u/2976969/right2Live/r2l011f.swf

