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Animations, Renders, Objects, Backgrounds, Practicing Game pomegranate .
#1
It's been some days already that i've been studying animations, and such things, that always caught me and made me quit my old projects.
So, since i don't have exams to study for like 3 days, i have some extra time to work on what i want. After spending some hours imagining a lot of things, i've decided to make them real today. Worked for like 6 hours on some objects, as you can see in the image, and various frames for the character. This image only includes the standing frame, though i have already made the walking frame, and some for attacks / magic. I've also made some Battle icons, Give up, Item, Attack, Techniques and Defend, there are two other ones that aren't in that image, Black Magic and White Magic.

I'll upload the rest of those images once i'm done with them, the Black, Gray and White layers in this image are just placeholder spots for me to just have the concept, that of course, might be changed. Since there's A LOT of things to work on, and the fact i can be everything other than an organized person, i'll be doing random things at random times. Such as storyline, objects, sprites, animations, skills, backgrounds, and everything else.

For now, i'm doing this only for two reasons.The fact i love doing it, and that it's such a nice way to spend my free time on something that is fun, and praticing everything, including the things i failed hard in the past, and can possibly fail hard again, so i can improve on it.
But, after December, i'll be free of exams, and will be having a long period of vacations, without anything to worry, so, in these two, or maybe three months, i'll be able to study a lot of things, programming included, and spend my days into the things i love the most.

Because of it being an animation, here's the animated version of the characters and monsters, everything in the "Battle Mode". (My GIF Animator is a pomegranate, so, i'll include a picture of a frame, so you can see the real quality of the image, that is completely butchered by the animator).

 Battle Mode, animated, showing the icons, concept and sprites (Some are a little out of place, like the characters)

 Concept image, with the real graphics, not affected by the GIF animator

I'll come back for more images, animations, and the other icons, once i relax a bit, since i've been working on it for such a long time, and i'm super tired. :C
I'd love to have some criticism, since it's the first time i'm doing sprites for anything, so i can't really see where i'm failing, and where i need to improve. :>

The characters are just a sketch, i'll be working next on rendering a true game character, once i'm finished with it's concept, and the rest of animations that are lacking. These player sprites and monsters are just placeholders for the true sprites.
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Animations, Renders, Objects, Backgrounds, Practicing Game pomegranate . - by aslemn - 2011-09-10, 07:36 PM

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