2011-09-01, 01:57 PM
SolicShooter Wrote:But doesn't that kinda ruin the purpose of the item, which is having an easier time laning? Its stats are too low as well so it needs to be sold later on. It's not a good idea to get doran items mid game either so I don't really see the point with waiting here. That aside I must admit that I'm not really that knowledgeable about playing Kog so I suggest you should just try it and see if it works for you?
The need to sell an item only comes when you're running out of slots, which is to say maybe around 40 minutes if you're doing extremely well.
The point of Wriggle's Lantern is to ease the laning phase. Kog'Maw's main harass is his R and his BAB. Since BAB is an auto-attack, this will grab minion aggro, and this is frankly annoying to deal with with most any ranged AD champion. Other than his R, the long range non-auto-attack poke is Void Ooze, but this shyt is expensive for a good reason and leaves Kog OOM faster than anything, other than R spam. I don't know how high elo handles playing against Kog'Maw, but a good Void Ooze + R to remove grass cover lets you BAB the crap out of most champions. Throw Q in there and you can potentially wombo-combo squishies to death.
Ashe has less harass options, and she's even squishier than Kog'Maw (by a small margin) with less options of a revenge kill, so getting Wriggles on her is pretty blah. I imagine Caitlyn has similar amounts of harass potential as Kog does, but I haven't played her much. I'm wondering if Wriggles is an okay thing to go for her.
That said, I've been trying rushing Wriggles for a few games now, and I must say it's a boss tool for farming, and greatly speeds up neutral grabbing. The lifesteal plus armor more than covers for the minion damage, and so far, it has allowed me to stay in the lane far much longer than without, while harassing the crap out of the opposition. Not to mention dem wards. Never get ganked from the river ever again. It's not mad deeps compared to Malady + Wit's End or Bloodrazor though, but those can come later.
Next on the itemization probing is what AS items I should get, and which ones I should forget about. In the hour long game I posted previously, only four of my items contributed to AS (PD, Wit's End, Bloodrazor, Berzerker Greaves). Throw in AS marks, AS offense mastery, and an elixir, and I hit 2.5 AS. (2.335 without the elixir I believe)


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