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cpq summoning
#8
In rooms 3 and 4, the best strategy against most parties is just to summon avoid up gradually again and again throughout the match. In rooms 5 and 6, once you get like 400+ points or something, it's best to summon monsters, usually master chronos, to their maximum and summon every protector at once, usually except magic cancel, so that the monsters and the protectors mutually protect each other and so that it's difficult for the other team to figure out which ones are the avoid ups, weapon cancel, etc.
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Messages In This Thread
cpq summoning - by Birdie - 2008-10-24, 05:15 PM
cpq summoning - by Beserker101 - 2008-10-24, 05:23 PM
cpq summoning - by Five Second Pose - 2008-10-24, 05:29 PM
cpq summoning - by Birdie - 2008-10-24, 05:55 PM
cpq summoning - by Beserker101 - 2008-10-24, 05:57 PM
cpq summoning - by Sn1perJohnE - 2008-10-24, 06:02 PM
cpq summoning - by JezzaRules - 2008-10-24, 07:30 PM
cpq summoning - by Cyanne - 2008-10-24, 08:13 PM
cpq summoning - by nannerz - 2008-10-24, 08:52 PM

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