2011-08-28, 03:48 AM
Eos Wrote:Nope.
According to the BMS schema when it leaked they use a userid, just like anyone else would, not the username.
The rest of their structure is pretty idiotic though.
Good thing that's the case, else I would bet we'd see characters themselves being duplicated with the same stats/items/mesos/NX/etc LMAO. As far as items though, it looks like items themselves do not use a GUID and/or a timestamp for their items because of how prevalent item duping has gotten now. Either the code/db is too vulnerable or the hackers are just too smart (Nexon's excuse?). LOL
Jellyflower Wrote:It might seem like "it's just your ID" right now. Remember, you can easily lock someone's account by typing in the wrong pass 5 times. Hell, even some people get permabanned for typing in the wrong passwords, or so I heard. Next thing you know, hackers will somehow trace and link the email account registered to the login ID on the website. You won't be saying "it's just your email" next. There's been some weird database errors going on in Dragon Nest too. People claim to have their characters all wiped out, even though there hasn't been any rollback, except for a small one which the majority hasn't noticed. Remember that short period of time when people were logging onto other people's characters. Nexon's database is just full of loopholes. But then again, you expect a big company like this to become targeted, especially when there are millions worth of virtual gold to be raided off players. MSEA has so many problems; GMS is already lucky.
When hackers have the ability to track ID from rankings like MSEA, it'll be chaos. Maple taught me so much about internet security than I would have ever learned otherwise. Seems like Blizzard is the only good company that knows how to compensate and give players their peace of mind.
It seems there's a direct correlation with how MS popularity grew feature-wise with how increasingly insecure and loophole-riddled it became. We wonder why no hacker was able to add slots to an item (ex. letting an overall have 13+ slots instead of the normal limit of 12) (maybe there was a hack to do this but it definitely was patched/non-widespread). But then, when EEs came out, it was like you see a shitload of 100+ enhanced items everywhere. Even worse, I think, is the persistence of non-accountability and half-assed solutions.

