2011-08-24, 12:11 PM
Fiel Wrote:The base file is the Nexon-affiliated patcher executable file. It only contains the same algorithms that NXPatcher uses to patch games. Having the *.base file can help you create other patchers as you can specify which *.base file you want to use.
There are two different kinds of *.base files that Nexon made available at one point or another. One base file is the offline patcher and had the image of a ribbon pig and such with the patcher, and the other is an online patcher than shows the Nexon webpage. They're both okay to use. NXPatcher allows you to include either base file in your patcher by changing the INI settings.
However, I still recommend that people use NXPatcher since it tells you of potential problems with the patch file or the files you're patching. The Nexon patcher will just freeze and do nothing! This was part of the reason why I created NXPatcher in the first place. The Nexon patcher is not that good and many people frequently have problems with it.
I see, before I used your pre-patcher program I always had problems with the patching.
When EMS released V73 here we know that the patcher was broken due your program.
Keep up the good work!
However, one things keep bothering me.
How do you manage to sort the new data from the old one and present it in such nice schemes.
There are so many files and some *.WZ are over 1G, do they have timestamps or such?

