2011-08-19, 08:12 PM
The presentation is interesting, but don't you think the fight mechanics are less interesting than a typical WoW (Cataclysm) raid boss? I mean, there really wasn't much to the fight but, some people DPS the adds around the turrets, some people DPS the shields, etc, and everyone avoid standing in the fire. I'm assuming this is a raid boss and not just a random world thing. Oh, and pop CDs when the laser goes off.
I don't really get how they'd make the boss scale in difficulty with any number of players if Blizzard has a hard time balancing fights for 10/25M raids.
I don't really get how they'd make the boss scale in difficulty with any number of players if Blizzard has a hard time balancing fights for 10/25M raids.

