2008-10-23, 01:03 AM
Oh hey, RoyalCatManDo. I saw you around SW, you don't know me.
Anyway, I've believed for a while that 60% stun and 70%+bow% pushback are the default rates. If you deal enough damage to flinch a monster, you get the default rate. If not, you get some reduced rate (I'm thinking twice the chance to fail, but it could be something else).
Level may or may not play a role, but I don't think it does directly. Higher level monsters typically have more defense (plus level resistance) and higher KB value, so it still does have an indirect effect.
http://www.southperry.net/forums/showthread.php?t=855
Look this over. It's still a work in progress, and will be unless someone cracks all of them with debug info. And personally even though I'd love to see the answers, I'd be kind of sad if that happened. It's like giving up and checking the answer key, y'know.
Anyway, I've believed for a while that 60% stun and 70%+bow% pushback are the default rates. If you deal enough damage to flinch a monster, you get the default rate. If not, you get some reduced rate (I'm thinking twice the chance to fail, but it could be something else).
Level may or may not play a role, but I don't think it does directly. Higher level monsters typically have more defense (plus level resistance) and higher KB value, so it still does have an indirect effect.
http://www.southperry.net/forums/showthread.php?t=855
Look this over. It's still a work in progress, and will be unless someone cracks all of them with debug info. And personally even though I'd love to see the answers, I'd be kind of sad if that happened. It's like giving up and checking the answer key, y'know.

