Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Feeding Imps
#13
Ok... this is weird. Or beneficial. xd

I have my DB that doubles as a jeweler. He's lv 54. I make tons and tons of these Nimble Ring IIs to train Jewelry, and they're lv 70. If I have an imp on my jeweler and feed him those rings, I get 100 fullness out of it.

So thus, if I just give him 10 rings, he's already full. Big Grin I just need pounding hearts to make the feeding process much much faster.

@ XTOTHEL, the closeness determines the quality of the diamond/fruit the Imp turns into by growth level 8. The higher the closeness, the higher the quality of the diamond/fruit, and thus better chances at some rare stuff. Generally, you'd want to aim for 100 closeness whenever possible.
Reply


Messages In This Thread
Feeding Imps - by iamflip - 2011-08-09, 02:44 PM
Feeding Imps - by Yukiko - 2011-08-09, 04:19 PM
Feeding Imps - by Locked - 2011-08-09, 04:25 PM
Feeding Imps - by Atuan - 2011-08-09, 04:29 PM
Feeding Imps - by SaptaZapta - 2011-08-09, 04:33 PM
Feeding Imps - by Mibs - 2011-08-09, 04:35 PM
Feeding Imps - by Locked - 2011-08-09, 04:41 PM
Feeding Imps - by White - 2011-08-09, 04:52 PM
Feeding Imps - by Locked - 2011-08-09, 04:54 PM
Feeding Imps - by iamflip - 2011-08-10, 10:58 AM
Feeding Imps - by XTOTHEL - 2011-08-10, 11:24 AM
Feeding Imps - by Raul - 2011-08-10, 11:27 AM
Feeding Imps - by iamflip - 2011-08-10, 12:08 PM
Feeding Imps - by SaptaZapta - 2011-08-16, 12:29 PM
Feeding Imps - by Kalovale - 2011-08-16, 12:55 PM
Feeding Imps - by SaptaZapta - 2011-08-16, 01:37 PM
Feeding Imps - by Kalovale - 2011-08-16, 04:02 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)