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Warrior %/s (KMS You & I + GMS Unleashed)
#12
Stereo Wrote:Couple points
> Threaten used every 80s
Is this a single cast, or until it works? IIRC it has about a 40% success rate which is not in the description.
> Heaven's Hammer detrimental to dps
You need a range of about 50000 for this to be true on the 70%def targets, no? (assuming it hits the same # targets as ACB)
> Critical not mentioned
Are you assuming 5% base crit for 20~50% on all classes?

I used the information from the Jump skill tables, and they don't mention a success rate for Threaten. I assumed it was 100% success now, but I can adjust the value for 40% success rate and do it until it works to compare if you want. I just realised I didn't actually account for Threaten's recasting in my model because I forgot the variable to count down the duration, so it overshot by a small margin. Anyways

Defense10%40%70%
Blast2183%1839%1494%

If Threaten had a 40% success

I thought they actually changed Heaven's Hammer to deal the % listed in Jump. Probably wrong about this.
I use 55% base crit for 40~50% for Paladins since I've been told Blast's Critical bonuses apply to all skills like ACB's mastery bonus applies. Does its ignore defense work for other skills too? I assumed that it does.

Some speed cap calculations
Hero

Defense10%40%70%
Single Target4484%3626%2766%
3 Target7394%5973%4558%
6 Target13964%11287%8615%

Paladin

Defense10%40%70%
Single Target2629%2214%1799%
3 Target6682%5627%4572%
6 Target13189%11106%9024%

Dark Knight

Defense10%40%70%
Single Target2399%2340%2283%
3 Target5596%4136%2676%
6 Target11031%8153%5275%


I've added calculations at the speed cap, which Paladins and Heroes can reach, and it clearly shows that Demon Slayers are still 1.28x times stronger than Heroes not considering Metamorphosis Orbs.
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Warrior %/s (KMS You & I + GMS Unleashed) - by JoeTang - 2011-08-09, 06:27 PM

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