2011-08-07, 09:45 PM
I'm assuming this is the same one posted on Basil? I had been trying to post some corrections for shadowers there but was unable do to unstable servers. I'm sure Locked can correct some of my corrections and much more that I'm missing.
-Cell L56, Savage Blow, with the passive *25% damage bonus from Boomerang Step should be 1.125*6, not .9*6.
-Cell L59, Meso Explosion receives a passive +60% damage per coin bonus from Meso Mastery. Additionally, boomerang step applies a 25% passive damage bonus (this is applied first?). This leads to 2.85*15. Meso explosion does critical? I wish Locked or Devil would add some more here, as I really do not know how much meso explosion does, but it is much more than 180% per hit.
-Cell L81, Savage Blow's shadow partner damage should be 62.5%, not 50% (Boomerang Step's passive *25% buff applies to all 3rd job skills, including shadow partner when it is used in conjunction with another 3rd job skill such as Savage Blow or Band of Thieves)
Great work so far, all-in-all. Things of note: It is sad that three of shadower's greatest skills -- fake, smokescreen and boomerang step invincibility frames -- are completely ignored by a setup such as this. Also, warriors really drop a lot when at monsters without magic/weapon cancel (such as papulatus instead of zakum). Nightlords seem to rise as the funding level increases.
-Cell L56, Savage Blow, with the passive *25% damage bonus from Boomerang Step should be 1.125*6, not .9*6.
-Cell L59, Meso Explosion receives a passive +60% damage per coin bonus from Meso Mastery. Additionally, boomerang step applies a 25% passive damage bonus (this is applied first?). This leads to 2.85*15. Meso explosion does critical? I wish Locked or Devil would add some more here, as I really do not know how much meso explosion does, but it is much more than 180% per hit.
-Cell L81, Savage Blow's shadow partner damage should be 62.5%, not 50% (Boomerang Step's passive *25% buff applies to all 3rd job skills, including shadow partner when it is used in conjunction with another 3rd job skill such as Savage Blow or Band of Thieves)
Great work so far, all-in-all. Things of note: It is sad that three of shadower's greatest skills -- fake, smokescreen and boomerang step invincibility frames -- are completely ignored by a setup such as this. Also, warriors really drop a lot when at monsters without magic/weapon cancel (such as papulatus instead of zakum). Nightlords seem to rise as the funding level increases.

