2011-07-23, 06:49 AM
Sourced from the modules:
Warrior/Soul Master/Aran:
Guardian Armour - For every 400 WDEF, the character gains 1 WA.
Magician/Flame Wizard/Evan/Battlemage:
Elemental Weaken - When attacking, 15% chance to make the target take x1.2 more damage from magical attacks for 5 seconds.
Archer/Wind Breaker/Wild Hunter:
Nature Drain - When attacking, 5% chance to convert 5% of damage dealt into HP and MP.
Thief/Night Walker:
Magic Steal - When attacking, 30% chance to steal one of the target's buffs for your own use. Stolen buff lasts 20 seconds.
Pirate/Striker/Mechanic:
Fortune Attack - When attacking, 10% chance to deal x2.5 total damage.
Names were obtained via Google Translate. Anyone mind giving the official English names?
Also, I was just guessing for the last one; can anyone give confirmation?
_____________________
Anyways, stealing Boosted Blue Aura sounds pretty awesome...well, I don't think Auras can be stolen haha.
Stealing Blood Drain sounds good too.
Warrior/Soul Master/Aran:
Guardian Armour - For every 400 WDEF, the character gains 1 WA.
Magician/Flame Wizard/Evan/Battlemage:
Elemental Weaken - When attacking, 15% chance to make the target take x1.2 more damage from magical attacks for 5 seconds.
Archer/Wind Breaker/Wild Hunter:
Nature Drain - When attacking, 5% chance to convert 5% of damage dealt into HP and MP.
Thief/Night Walker:
Magic Steal - When attacking, 30% chance to steal one of the target's buffs for your own use. Stolen buff lasts 20 seconds.
Pirate/Striker/Mechanic:
Fortune Attack - When attacking, 10% chance to deal x2.5 total damage.
Names were obtained via Google Translate. Anyone mind giving the official English names?
Also, I was just guessing for the last one; can anyone give confirmation?
_____________________
Anyways, stealing Boosted Blue Aura sounds pretty awesome...well, I don't think Auras can be stolen haha.
Stealing Blood Drain sounds good too.

