2011-07-22, 12:02 PM
None of the faults I could find with the game were that major. Mostly little things like
-Unable to change the equips/level up the original symphonia cast. Either they shouldn't have playable at all, or they should have been fully playable.
-Too much forced party swapping. S'all well and good having multiplayer as an option, but when all but 2 of your party run away repeatedly at many points through the game, it got on my nerves. Also, stealing away all the party members and throwing you either right into a boss fight, or after a point of no return before one of the last bosses annoyed me when I didn't bring leveled up monsters.
-Would have prefered proper party members to the monster system.
-Would have prefered an actual world map as opposed to teleporting between towns/areas.
-Unable to change the equips/level up the original symphonia cast. Either they shouldn't have playable at all, or they should have been fully playable.
-Too much forced party swapping. S'all well and good having multiplayer as an option, but when all but 2 of your party run away repeatedly at many points through the game, it got on my nerves. Also, stealing away all the party members and throwing you either right into a boss fight, or after a point of no return before one of the last bosses annoyed me when I didn't bring leveled up monsters.
-Would have prefered proper party members to the monster system.
-Would have prefered an actual world map as opposed to teleporting between towns/areas.
Quote:The first game was NOT that good though.The main thing was, it was easily one of the best gamecube rpgs, which I am fully aware isn't saying much.

