2011-07-21, 05:09 PM
Takebacker Wrote:...We seriously need some high end worthwhile bosses though.
The only way we'll get some SERIOUS worthwhile bosses is if they disable potential 100% of the time and have ludicrous PDR/MDR. I mean with the way the game is going with massive damage inflation (EX. Teddi with his 177k range), you'd have to have a boss with 1 trillion HP and ridiculous mechanics to actually be a worthwhile challenge.
It's only a matter of time before we get some stupid mechanics like "Potential within potential" or "10 line equips" and the standard damage range ends up being 400k+.
I think the main problem is how the game is designed, there's not much room for extreme strategy planning or whatnot due to how the game is programmed.

