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Mages, Boom-Up bonus EXP, JUMP etc.
#3
Elemental weapons are still 10% to your main element and 5% to the secondary, it's quite a lot (dunno if they fixed that bug where the fire weapons didn't give the bonus to the correct elements). It all depends on what you are satisfied with.

From what I remember you can't lose hp/mp anymore by advancing late, this used to be a method to have a slightly higher base HP on mages but I remember someone saying it didn't work anymore.

For 4th job you'd be basically:
-Use paralyze most of the time
-Charge big bang when going up/down ladders or jumping down (you can now cast it mid-jump so it can be pretty useful)
-Cast mist while you go around the map
-Mist explode as it cools down
-If it's a mob of really strong monsters (LHC/Monster Park), it's worth it to use all you DoT skills available to increase the damage done by mist explosion.
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Messages In This Thread
Mages, Boom-Up bonus EXP, JUMP etc. - by Muppy - 2011-07-13, 01:01 PM
Mages, Boom-Up bonus EXP, JUMP etc. - by Shidoshi - 2011-07-13, 05:08 PM
Mages, Boom-Up bonus EXP, JUMP etc. - by Muppy - 2011-07-13, 11:43 PM

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