Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Monster/map/spawn changes
#23
Samiho do not cause any status effects now which is pretty awesome, always liked the maps they were in but they were annoying to train on before. No one in Mardia kills the nine tailed fox so easy ambition hooray abandoned maps.
Reply


Messages In This Thread
Monster/map/spawn changes - by Phoenix Wright - 2011-07-02, 08:43 AM
Monster/map/spawn changes - by IPunketOz - 2011-07-02, 09:31 AM
Monster/map/spawn changes - by Phoenix Wright - 2011-07-02, 09:45 AM
Monster/map/spawn changes - by Dark Zero - 2011-07-02, 10:41 AM
Monster/map/spawn changes - by Satellite - 2011-07-02, 11:24 AM
Monster/map/spawn changes - by Words - 2011-07-02, 01:08 PM
Monster/map/spawn changes - by Combattente - 2011-07-02, 01:42 PM
Monster/map/spawn changes - by raizoo - 2011-07-02, 06:03 PM
Monster/map/spawn changes - by Sorien - 2011-07-03, 04:10 AM
Monster/map/spawn changes - by Birdie - 2011-07-03, 04:44 AM
Monster/map/spawn changes - by Phoenix Wright - 2011-07-03, 06:32 AM
Monster/map/spawn changes - by SEAmapler - 2011-07-03, 06:43 AM
Monster/map/spawn changes - by Sorien - 2011-07-03, 07:13 AM
Monster/map/spawn changes - by Five Second Pose - 2011-07-03, 07:37 AM
Monster/map/spawn changes - by Phoenix Wright - 2011-07-03, 07:44 AM
Monster/map/spawn changes - by ChronosXIII - 2011-07-03, 05:10 PM
Monster/map/spawn changes - by Birdie - 2011-07-03, 05:39 PM
Monster/map/spawn changes - by Shenanigans - 2011-07-03, 10:24 PM
Monster/map/spawn changes - by ChronosXIII - 2011-07-04, 12:10 AM
Monster/map/spawn changes - by Kevin645 - 2011-07-04, 05:44 PM
Monster/map/spawn changes - by ChronosXIII - 2011-07-08, 10:52 PM
Monster/map/spawn changes - by Five Second Pose - 2011-07-10, 07:28 PM
Monster/map/spawn changes - by AkaSora - 2011-07-11, 04:30 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)