2011-07-06, 01:37 AM
Baklava Wrote:5 for the cancel because it's a good random melee interrupter.
I feel like I can skip mastery because I'm going for a purely fixed damage nuke asura. Fire wave is actually pretty good for blowing up a frozen mob or for push back and burst damage.
I'm not sure about murderous wave because I end up in melee range a lot, but it drains MP like a little whore. Deadly enticer is annoying to use and sorta impractical because it scatters all the enemies after, and asuras like to have everything clumped...
So do you find yourself melee oriented or ranged. That'd help a lot in me making some build.
Also mastery increases damage on skills as well. I'd say disregard hitrate EX, but I've never really been trolled by misses. Ever.
But there are folks I guess.
Ghost Orb size increases with level, but it's mainly percent based as well so might as well drop down to 1 really.
I for one am not a fan of murderous wave, but I'd rather not be against it either if you're melee based and within range of mobs often enough.
And for deadly enticer, it's strong enough to wipe out mobs anyways....if you're geared. But of course max fire wave does the samething, and even better the EX version. So hurrr.

