2011-07-05, 08:24 PM
Notify Wrote:http://maplestory.nexon.net/News/News.as...ntNo=00COs
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The rest of it, just to be complete.
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v99 Skill Changes Wrote:Wild Hunter
* Jaguar Rider's Movement Speed bonus at Master level has been reduced to +40.
* Jaguar Boost's Knock-back resistance at Master level has been reduced to 55%. Its Movement Speed bonus at Master level has been reduced to +15.
* Jaguar-oshi's damage buff power and duration have been decreased.
* Swipe's damage has been increased and it can now hit 6 enemies.
* Dash 'n Slash's damage has been increased.
* Feline Berserk's Movement Speed bonus at Master level has been reduced to +15.
* Sonic Roar's damage and range have been increased.
* Wild Arrow Blast's damage has been increased.
* Wild Instinct's dodge chance at Mastery level has been reduced.
Mechanic
* Mech: Prototype's Weapon DEF and Magic DEF bonuses have been reduced.
* ME-07 Drillhands' damage and range have been reduced. A delay has been added before this skill can be used again.
* Atomic Hammer's range and DEF Ignored value have been decreased. Its MP cost has been increased.
* Rocket Booster's landing damage has been decreased.
* Perfect Armor's guard rate has been decreased.
* Rock n' Shock's damage has been. decreased. Its cooldown time and duration have been increased.
* Healing Robot H-LX's duration and recovery amount have been increased. Its cooldown time has been decreased.
* Satellite's damage has been increased.
* Acceleration Bot EX-7 - the amount that enemy defense is lowered has been decreased.
* Extreme Mech's attack bonus has been decreased.
* Mech: Missile Tank's damage and Critical rate have been decreased. Each attack now costs MP.
* Satellite Safety - an issue has been resolved so its damage can increase normally.
* Bots 'n Tots' cooldown has been increased. Its summon duration has been decreased.
Explorers & Cygnus Knights
* Most buffs and passive skills that grant defense, accuracy, and/or avoidability have had these stats increased.
* Magician-type characters have had a general increase to their skill damage.
Explorers
Ultimate Explorer / Explorer Cygnus Skills
* Warrior: Mihile's Soul Driver's capabilities have been modified to be similar to Dawn Warriors' Soul Driver based on the latter's Master level.
* Magician: Oz's Flame Gear's capabilities have been modified to be similar to Blaze Wizards' Flame Gear based on the latter's Master level.
* Bowman: Irena's Wind Piercing's capabilities have been modified to be similar to Wind Archers' Wind Piercing based on the latter's Master level.
* Thief: Eckhart's Vampire's capabilities have been modified to be similar to Night Walkers' Vampire based on the latter's Master level.
* Pirate: Hawkeye's Shark Wave's capabilities have been modified to be similar to Thunder Breakers' Shark Wave based on the latter's Master level.
Warrior
* Hero: Intrepid Slash's damage has been increased.
* White Knight: Charged Blow's damage has been increased.
* Dark Knight: Dragon Fury's damage has been increased.
* Dark Knight: Dragon Buster's damage has been increased.
* 4th job: Rush's range has been increased.
Magician
* 2nd job: MP Eater's activation rate and the amount it absorbs have been modified.
* Mage (Ice/Lighting): Ice Strike now hits enemies 4 times. It has a new skill graphic and a new animation.
* 4th job: Big Bang no longer charges when your character enters a flinched state after receiving damage.
Bowman
* Ranger: Arrow Rain's range has been modified. It has a new skill graphic and a new animation.
* Bowmaster: Hurricane's damage has been increased.
* Bowmaster: Dragon's Breath's damage has been increased.
* Sniper: Arrow Eruption's range has been modified. It has a new skill graphic and a new animation.
* Marksman: Ultimate Strafe's damage has been increased. The color of Strafe now changes when SP are applied to Ultimate Strafe.
* Marksman: Dragon's Breath's damage has been increased.
* Marksman: Piercing no longer charges when your character enters a flinched state after receiving damage.
* Marksman: Snipe now has a chance to instantly kill normal enemies. It now performs 4 attacks against boss enemies.
Thief
* Shadower: Band of Thieves' damage has been increased.
* Shadower: Assassinate's damage has been increased. When using this skill while not in Dark Sight, it now automatically activates Dark Sight then activates Assassinate.
* Shadower: Boomerang Step's damage has been increased.
* Shadower: Boomerang Step's damage and effect below 3rd level have been increased.
* Night Lord: Triple Throw's damage formula has been changed to be similar to the damage formula common for most skill. Its skill damage has been increased.
Pirate
* Brawler: Double Uppercut's damage and range have been increased.
* Marauder: Shockwave's damage has been increased.
* Marauder: Energy Blast's damage and range have been increased.
* Buccaneer: Energy Orb's damage has been increased.
* Buccaneer: Dragon Strike's damage has been increased.
* Buccaneer: Demolition's damage has been increased.
* Buccaneer: Barrage's damage has been increased.
* Buccaneer: Snatch's range has been increased.
* Corsair: Rapid Fire's damage has been increased.
* Corsair: Bullseye's damage has been increased.
* Corsair: Battleship's durability and cooldown have been removed.
Cygnus Knights
Dawn Warrior
* Soul Driver's damage and range have been reduced.
* Dawn Warrior: Brandish and Soul Driver have had the ways in which they are obtained reversed. Brandish is now automatically received at the 3rd job advancement, and Soul Driver is obtainable upon completing a [Skill] quest available at Lv.100.
Wind Archer
* Hurricane's damage has been increased.
* Wind Archer: Wind Piercing's damage has been increased.
* Wind Archer: Wind Shot's damage has been increased.
Night Walker
* Poison Bomb's damage has been increased.
* Night Walker: Triple Throw damage has been increased.
Thunder Breaker
* Shockwave's damage has been increased.
* Thunder Breaker: Energy Burst's damage has been increased.
* Thunder Breaker: Barrage's damage has been increased.

