2011-07-04, 01:58 PM
DeanNim Wrote:do not want those in msea. they look too OP, especially since they work in PvP. (according to your blog)
The only reason it's dealing such damage, if you read my previous post, is because of my character's damage range. In JMST, quest items give ridiculously insane stats. That bandana I'm wearing in the video gives me 16,300 INT.
I also agree that they're over powered for PvP, but I suppose the only way to get them in PvP is to charge up your orbs before you go into the battle arena. Unless they change it to where you can get spirit from players, it'll be impossible to get with the exception of using it in the beginning. If you die, you lose it. If you disconnect, you lose it, etc.

