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Monster/map/spawn changes
#17
ChronosXIII Wrote:The rocks that fall from the ceiling in the map before Pianus/Doom Flounder don't stun you anymore. However, the ones that fall from its map still do.

Mixed Golems don't seem to crap out pots anymore. I'm getting 1 White Pot every ~30 of them I kill...

They were dropping in stacks or 3/4 for me though, so not as many pots as before, but still more than it seems. I really liked the change.
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Messages In This Thread
Monster/map/spawn changes - by Phoenix Wright - 2011-07-02, 08:43 AM
Monster/map/spawn changes - by IPunketOz - 2011-07-02, 09:31 AM
Monster/map/spawn changes - by Phoenix Wright - 2011-07-02, 09:45 AM
Monster/map/spawn changes - by Dark Zero - 2011-07-02, 10:41 AM
Monster/map/spawn changes - by Satellite - 2011-07-02, 11:24 AM
Monster/map/spawn changes - by Words - 2011-07-02, 01:08 PM
Monster/map/spawn changes - by Combattente - 2011-07-02, 01:42 PM
Monster/map/spawn changes - by raizoo - 2011-07-02, 06:03 PM
Monster/map/spawn changes - by Sorien - 2011-07-03, 04:10 AM
Monster/map/spawn changes - by Birdie - 2011-07-03, 04:44 AM
Monster/map/spawn changes - by Phoenix Wright - 2011-07-03, 06:32 AM
Monster/map/spawn changes - by SEAmapler - 2011-07-03, 06:43 AM
Monster/map/spawn changes - by Sorien - 2011-07-03, 07:13 AM
Monster/map/spawn changes - by Five Second Pose - 2011-07-03, 07:37 AM
Monster/map/spawn changes - by Phoenix Wright - 2011-07-03, 07:44 AM
Monster/map/spawn changes - by ChronosXIII - 2011-07-03, 05:10 PM
Monster/map/spawn changes - by Birdie - 2011-07-03, 05:39 PM
Monster/map/spawn changes - by Shenanigans - 2011-07-03, 10:24 PM
Monster/map/spawn changes - by ChronosXIII - 2011-07-04, 12:10 AM
Monster/map/spawn changes - by Kevin645 - 2011-07-04, 05:44 PM
Monster/map/spawn changes - by ChronosXIII - 2011-07-08, 10:52 PM
Monster/map/spawn changes - by Five Second Pose - 2011-07-10, 07:28 PM
Monster/map/spawn changes - by AkaSora - 2011-07-11, 04:30 AM

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