2011-07-01, 12:12 PM
hadriel Wrote:1OS, 1FB, 1 SS, then run either SS or HM. Toss... you have to learn to juggle. You can juggle using OS indefinitely, though maybe not with OS+FB.
KB-ed? Jump-attack - you'll learn to time your jumps and attacks to you taking mob damage/mob attacks.
I'm neutral to Fenrir, but I'd rather not waste the combos since I usually Charge monsters which primes things for Judgement (Judgement is very very good DPS) plus frozen + neutralised = weeeee~~~
Hadriel
Juggling isn't a problem because LHC/boss monsters don't go into the air anyways. The knockback problem is mostly fixed with freeze standing.
JoeTang Wrote:The way I Final Toss basically breaks the game and doesn't stop attacking for a good 5 seconds after I've stopped inputting. No amount of knowing how to jump-attack, which I full well know how to do, is going to help me.
I don't understand why anyone is so opposed to maxing Fenrir. There's no reason to add points to Smart Knockback.
Points dropped from fenrir would go to booster. You still need 1 smart knockback for cwkpq sigils.

