Dev Blog: The Age of Heroes Class Rebalance
#69
Kalovale Wrote:Can you not infer something properly before dismissing it as irrelevant?
Attempting to do something and exerting efforts to do it properly are two entirely different things. One comes at a cost, the other comes at a lesser one.
Can you present an appropriate metaphor?
I extrapolated the meaning of your analogy just fine, thanks.
It was dismissed because it was irrelevant, not because I automatically concluded it would be so.

Keep in mind that it's generally more costly to have to do something again than it is to do it once.

donovan Wrote:The way the blog is written makes it seems like the Developers actually developed Chaos and participated in the actual conception of Chaos, but in truth they just took someone else work and translated it, that's not to say their work isn't needed, but they shouldn't be claiming so much is from their own hard work.
'We' can (and probably should) be taken as 'Nexon'.
It looks better for a corporation to demonstrate a sense of unity.
Also...
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Dev Blog: The Age of Heroes Class Rebalance - by Viaje - 2011-06-29, 11:52 AM

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