Dev Blog: The Age of Heroes Class Rebalance
#59
Also, did no one else find this line odd?:
"Resistance and Cygnus classes will also undergo changes"

There hasn't been a revamp that specifically singles out either of these branches.

Kalovale Wrote:This is what people call "being all talk".
Persistent pessimism?

You can only bullpomegranate so much without actual knowledge of a subject.
Of course, having knowledge of something and having the authority to change it are two entirely different things.

I do agree that there are some bits that are either outright lies, signs of poor decision making, or demonstrations of NxA's impotence.
The main bit would be about them having "a serious discussion about whether we should hold back the Resistance classes."

The most reasonable decision would have been to include the balance from KMS in the initial release of the class.
I don't remember when the original Resistance were released, but GMS got Mechanics some time in January.
Meanwhile, KMS got the first part of Chaos on December 16th. That's plenty of time to adjust the skill tables.

Of course, there is the serious possibility that they don't have the authority to make such adjustments.
Look at Big Bang; the DevBlog said that they were looking at GMS and seeing if there were any changes that would need to be made to suit this version - no changes were ever made.

Unfortunately, we don't have a good window into GMS' development process so these DevBlogs are the best we have.
I certainly prefer them to Hime's guesses of how the game she represents works.
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Dev Blog: The Age of Heroes Class Rebalance - by Viaje - 2011-06-28, 07:47 PM

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