2011-06-27, 04:52 PM
Viaje Wrote:"ef·fec·tive Adjective /iˈfektiv/
Successful in producing a desired or intended result"
Cubes are not more effective.
Wards aren't any more effective @ 11k a pop. See second paragraph last sentence.
Viaje Wrote:As long as you don't have more than 240 attack, that's an amazing 10% boost in damage.
10% isn't that great for something that with the same amount of money, again at 11k a pop (less obviously if you bundle it), can get you (realistically) 30 boss 15 ignore and maybe something else significant. That's a way larger boost in damage.
Viaje Wrote:Again, Cubes have the best potential strength boost, but they don't give out such a boost in an efficient manner.
Cubes are more variable than wards. You can get the stats listed below in as low as (again, realistically) 20 cubes or less. It's going to take more on average obviously, but the average ward cost at 11k is obscenely high. It's reliable, but not efficient.
Viaje Wrote:Are we still pretending they will be 100NX? Because they aren't going to be.
Duh.
Viaje Wrote:Oh, and I'm being told that Enhancements can give anything with attack more attack.
Please correct this if it's wrong. If correct, then this just multiplies the level of broken.
Let those who have money to spare benefit, but using these should not be the standard.
Nah just weapons and gloves (not worth using on gloves though). It's better that way. I don't want to spend hundreds of dollars on yet another system of this game.

