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Chaos Aran
#6
I feel that points taken out of booster should instead be taken out of fenrir, as fenrir feels like quite a waste of combos, and you only need 10 fenrir as a prerequisite. Also, 1 smart knockback might still be needed because currently, I'm not aware of any skills other than SKB and snow charge that activate cwkpq sigils, and snow charge is moving out of 3rd job.

Is final toss spam really that good compared to overswing? If so, the best early 4th job skill build could be maxing sudden strike right after 29 high mastery, which would save the huge pain of finding overswing 20 and 30, though they may become more common after chaos. Are you sure final toss isn't subject to mob damage reduction in chaos, because I believe that's the case right now pre-chaos. Also, what level does final blow need to be to be worth using if range is not an issue? Thanks.
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Messages In This Thread
Chaos Aran - by JoeTang - 2011-06-15, 05:09 PM
Chaos Aran - by RobinTheHood - 2011-06-19, 11:08 PM
Chaos Aran - by JoeTang - 2011-06-19, 11:30 PM
Chaos Aran - by UniBoy - 2011-06-20, 12:10 AM
Chaos Aran - by IllegallySane - 2011-06-20, 12:21 AM
Chaos Aran - by LargestRoad - 2011-06-21, 02:38 PM
Chaos Aran - by JoeTang - 2011-07-01, 11:35 AM
Chaos Aran - by LargestRoad - 2011-07-01, 11:45 AM
Chaos Aran - by hadriel - 2011-07-01, 11:52 AM
Chaos Aran - by JoeTang - 2011-07-01, 12:04 PM
Chaos Aran - by LargestRoad - 2011-07-01, 12:12 PM
Chaos Aran - by Satellite - 2011-07-01, 12:54 PM
Chaos Aran - by Locked - 2011-07-01, 12:59 PM
Chaos Aran - by JoeTang - 2011-07-01, 01:00 PM

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