2011-06-20, 11:58 PM
IllegallySane Wrote:Oh, bah humbug at public map. How fast do the nodes respawn?
By the time that you're mining/harvesting the next vein/herb, the previous vein/herb or the one before that respawns. But sometimes it lags and everything respawns at once. This is only in the Ardentville area, though.
I'd be far more concerned about the delay between mining/harvesting attempts, which varies. A LOT. Sometimes you'll think that the vein/herb that you are trying to extract from are glitched. Other times, the server won't respond to your attempts until like 3 seconds later, in which you're probably trying to move to a different vein/herb to harvest that one instead/reposition yourself and try again because you're thinking that the current one is glitched somehow. But in doing so, the server finally responds to your command and then cancels the harvest attempt because you moved, leaving you (and probably everyone else unfortunate enough to try harvesting that vein/herb) about 5 seconds and/or a crapton of button mashing later before you can get something from that vein/herb.
(At least you don't have to worry about enemy attacks forcing you out of your harvesting attempt. Being hit while harvesting results in your character having a psuedo stance effect. I don't think you are allowed to pot while you're harvesting, though.)
Also, the Ardentville maps are probably only good for the first four levels or so. There are two maps each for herbalism and mining, the first recommended for level 1-2 people (spawning silver and magenta veins/herbs), and the second recommended for level 3-4 people (spawning bronze and blue veins/herbs). Everything else is, well, everywhere else. Usually around 3-4 veins and herbs at a time in a single map. With a spawn rate of anywhere between 5 seconds to entire minutes at a time. (I personally cleared out Orbis floors 1-5 today, went over to Ardentville to refine and craft stuff, and came back to find that very few of the veins had respawned during that time period).
I've pretty much spent the entire day today going all around the Maple world, making a mental map of which veins/herbs tend to spawn in which maps. There is a definite pattern (as in, certain maps will spawn veins/herbs within a certain range), but the way Nexon decided this is... Confusing, to say the least. Tomorrow I'll probably make a list of everything I see.
Everything that I can remember off the top of my head:
- Everything seems to spawn in the Sage Cat maps. This might sound good, until you realize that mining them will most likely result in wasting your fatigue and/or your inventory space crying.
- Silver/Magenta veins/herbs are pretty common in the drum bunny sections of Eos Tower. They are also somewhat common in floors 9-7 of Orbis tower.
- Blue/Bronze veins/herbs are common in that El Nath map leading to Orbis Tower along with Orbis Tower floors 1-5. They have mixed spawn with Silver/Magenta in Floor 6.
- Black/Purple veins/herbs are common in Orbis Tower 19-10, I think. Could even be 20, but something's telling me that I found something else there this morning (probably Red/Aquamarine, one tier below) compared to when I passed through there a few days ago.
- Heart veins and its herb variant can spawn in the last Straw Target Dummy map. (On that note, the spawn of the Straw Target Dummy maps appears to have been increased significantly.)
- There are no herbs/ores in the Sleepywood Dungeon maps or the Deep Aqua Road maps, except for the Pinaus cave which had two gold/emerald veins, I think.

